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Detections
A majority of detections are not listed here. This is a very basic preview of what we detect.
Combat:
- Killaura: We detect most blatant forms of killaura, with minimal false positives.
- Velocity: We detect 99.9% of both vertical and horizontal velocity modifications.
- Reach: We are able to detect reach modifications as low as 3.01.
- Hitbox: Any modifications to the hitbox is detected.
Movement:
- Fly: Any form of fly modification is detected.
- Speed: Any modification to the player's movement speed that grants an advantage will be detected.
- Scaffold: We detect most blatant forms of Scaffold.
- Nofall: A majority of Nofall's modification is currently detected at this time.
- And other movement hacks are detected.
Misc
- Timer: We are able to detect timer modifications of 1.01 or higher.
Last modified 1mo ago